Hurrah, I am back! Time to get active again. :)
My current project is a Space Marine Raptors army. So a little bit of Forgeworld in this one too. But I am not that super updated on the 7th edition rules, so I am trying to configure the army as I write. I have painted a few figures, and will probably update tomorrow with some pictures and information about what non-Games Workshop parts I am using.
Primary detachement
Lias Issodon
/175pts
Chaplain with jump pack and melta bombs
/110pts
Tactical squad (5) with plasma gun, combi-plasma, melta bombs
/100pts
Tactical squad (5) with plasma gun, combi-plasma, melta bombs
/100pts
Land speeder Typhoon squadron (2) with Typhoon ML and multi-melta
/160pts
Stormtalon gunship with Skyhammer ML
/115pts
Stormtalon gunship with Skyhammer ML
/115pts
1st Company task force
Sternguard squad (10)
/220pts
Sternguard squad (10)
/220pts
Vanguard squad (5) with jumppacks, Vet sgt (Relic blade & Storm shield), #2 (Thunderhammer & Stormshield), #3 (twin lightning claws, melta bombs), #4 & #5 (Chainsword & Storm shield)
/200pts
10th Company task force
Scout squad (10)
/110pts
Scout squad (10)
/110pts
Scout squad (5) with CCW, Vet sgt (power maul & melta bombs), Land speeder Storm (Heavy flamer)
/125pts
Scout squad (5) with CCW, Vet sgt (power maul & melta bombs), Land speeder Storm (Heavy flamer)
/125pts
Lias Issodon will join one of the Sternguard squads, and the Chaplain will join the Vanguard veterans.
A simple wargaming blog mostly containing texts about Warhammer 40K and Mordheim.
söndag 6 september 2015
söndag 9 december 2012
[WH40K] Kill tally
There is not that much to say about the battle I mentioned in my previous post. Squad Taexali managed to secure the relic, and made a tactical retreat to keep out of range of the enemy's Scout snipers. A unit of Nobz had entered the battle from reserve, but they were butchered in one turn by the allied berzerkers. So it was pretty much a sweet victory for the Chaos side.
Yesterday I fought a battle against a Space Marine army led by Pedro Kantor. I knew that he wouldn't have many vehicles, and no flyers. So I could focus on a list that I really wanted to play.
Warlord Caratacos with twin lightning claws
Squad Taexali (7 berzerkers), champion with power sword
Rhino with dirge caster
Khârn the Betrayer
Squad Creones (7 berserkers), champion with power sword
Rhino with dirge caster
Squad Venicones (10 chaos space marines), Mark of Khorne, bolt pistols & chainswords, 2 meltas, champion with combi-melta and power fist.
Rhino with dirge caster
The Brazen Firm (10 cultists), autoguns, 1 flamer, champion with close combat weapon & autopistol
Decimator with Mark of Khorne, twin siege claws
Defilers (2) with extra close combat weapon & power scourge
Helbrutes (2) with extra powerfists
My opponent wasn't quite ready to face an army like this. Had it been a foot slogging army without vehicles he had had a better chance I guess. Now he faced a massacre.
Basically he had:
Kantor,
a chaplain
a sternguard unit,
three tactical units with a plasma gun each and power sword armed sergeant
a tech marine with heavy bolter servitors,
a missile launcher devastator squad,
a venerable dreadnought with assault cannon and power fist
and an empty landraider crusader.
We played a Dawn of war battlefield and the Emperor's will mission. He placed his base objective in the open, while I placed mine in a ruin, guarded by The Brazen Firm.
To my luck, we had night fighting the first turn. So I sent Khârn with Creones, the two defilers and the decimator towards his base objective. The objective was guarded by three tactical squads, the dreadnought and the Techmarine with crew. This was on my left flank-middle of the board.
Facing my base objective, on my right flank, was Kantor and the sternguards, the devastators and the landraider crusader. So I sent Caratacos, Taexali, Venicones and the two Helbrutes to take the fight to them.
Initially the devastator squad blew Venicones rhino apart. Then half the sternguard unit and pedro opened fire upon Venicones. The rest of them were behind a hill - later to be named "Hamburger Hill".
As the sternguards used Kraken bolts fully nine bolts wounded Chaos Space Marine Duer who was in the front. But Khorne had other plans for him, so he waded through the storm of bolts, and led the charge up "Hamburger Hill", where the devastators made their final stand. Champion Venicone challenged the Devastator Sergeant and slew him, while the rest of Venicones made short work of the other marines. When time came for consolidation, they withdrew down from the hill.
In the mean-time Warlord Caratacos and Taexali had disembarked. The plan was to have Venicones run over the hill, and charge the sterguards behind. But to their amazement, the sternguards went up the hill and opened fire, killing Champion Venicone and an un-named chaos marine. The Crusader opened fire as well, but didn't manage to kill anything.
Now Taexali's rhino pushed through, and turned on the dirge casters, so that the Sternguards couldn't open fire upon Venicones and Taexali as they charged. At the same time, the two Helbrutes charged the crusader.
Unfortunately Kantor had left the Sternguards and called in an orbital bombardment upon Khârn and Creones, killing six berzerkers.
Warlord Caratacos challenged the Sternguard Sergeant, who accepted - and died. Khorne immediately rewarded Caratacos with daemonhood, turning him into a mighty Daemon Prince. Champion Taexali killed five Sternguards, while the rest of the squad slew the rest.
After that Taexali assaulted Pedro, who killed Champion Taexali in the challenge. But in the turn after that, the remaining berzerkers hacked Pedro to death.
Daemon Prince Caratacos set off towards the right flank.
In the meantime the two Helbrutes had cornered the Crusader, which couldn't drive away, and so they destroyed it.
In the area of the Space Marine base objective one of the Defilers was destroyed by a well-placed melta bomb. The other was immobilized by the venerable dreadnought. But the dreadnought was in turn destroyed by the Decimator. And finally the Decimator exploded after it was hit by a melta bomb.
Khârn and Champion Creones charged one of the tactical squads. Champion Creones challenged the Sergeant, and they were both killed in the duel. Khârn butchered six of the regular marines. In the subsequent turn he killed the rest of them.
After that, he charged the tactical squad led by the chaplain bellowing a challenge. The Chaplain accepted, and was instantly killed. In the next turn he challenged the Sergeant, who declined. In his place, the rest of the squad (5) was killed by Khârn. They had already taken some casualties while fighting the Decimator. And after that, Khârn killed the coward Sergeant.
While this was happening, Venicones had destroyed the Techmarine and his servitors, and now secured the Space Marine base objective.
But now the only major set-back happened. The remaining tactical squad stepped forward like a firing squad and killed Khârn. Or did they? Khorne probably has other plans for him.
Finally Daemon Prince Caratacos charged the tactical squad and killed them all.
The wipe was a fact in turn six.
I will add one or a few photos in a couple of days.
Yesterday I fought a battle against a Space Marine army led by Pedro Kantor. I knew that he wouldn't have many vehicles, and no flyers. So I could focus on a list that I really wanted to play.
Warlord Caratacos with twin lightning claws
Squad Taexali (7 berzerkers), champion with power sword
Rhino with dirge caster
Khârn the Betrayer
Squad Creones (7 berserkers), champion with power sword
Rhino with dirge caster
Squad Venicones (10 chaos space marines), Mark of Khorne, bolt pistols & chainswords, 2 meltas, champion with combi-melta and power fist.
Rhino with dirge caster
The Brazen Firm (10 cultists), autoguns, 1 flamer, champion with close combat weapon & autopistol
Decimator with Mark of Khorne, twin siege claws
Defilers (2) with extra close combat weapon & power scourge
Helbrutes (2) with extra powerfists
My opponent wasn't quite ready to face an army like this. Had it been a foot slogging army without vehicles he had had a better chance I guess. Now he faced a massacre.
Basically he had:
Kantor,
a chaplain
a sternguard unit,
three tactical units with a plasma gun each and power sword armed sergeant
a tech marine with heavy bolter servitors,
a missile launcher devastator squad,
a venerable dreadnought with assault cannon and power fist
and an empty landraider crusader.
We played a Dawn of war battlefield and the Emperor's will mission. He placed his base objective in the open, while I placed mine in a ruin, guarded by The Brazen Firm.
To my luck, we had night fighting the first turn. So I sent Khârn with Creones, the two defilers and the decimator towards his base objective. The objective was guarded by three tactical squads, the dreadnought and the Techmarine with crew. This was on my left flank-middle of the board.
Facing my base objective, on my right flank, was Kantor and the sternguards, the devastators and the landraider crusader. So I sent Caratacos, Taexali, Venicones and the two Helbrutes to take the fight to them.
Initially the devastator squad blew Venicones rhino apart. Then half the sternguard unit and pedro opened fire upon Venicones. The rest of them were behind a hill - later to be named "Hamburger Hill".
As the sternguards used Kraken bolts fully nine bolts wounded Chaos Space Marine Duer who was in the front. But Khorne had other plans for him, so he waded through the storm of bolts, and led the charge up "Hamburger Hill", where the devastators made their final stand. Champion Venicone challenged the Devastator Sergeant and slew him, while the rest of Venicones made short work of the other marines. When time came for consolidation, they withdrew down from the hill.
In the mean-time Warlord Caratacos and Taexali had disembarked. The plan was to have Venicones run over the hill, and charge the sterguards behind. But to their amazement, the sternguards went up the hill and opened fire, killing Champion Venicone and an un-named chaos marine. The Crusader opened fire as well, but didn't manage to kill anything.
Now Taexali's rhino pushed through, and turned on the dirge casters, so that the Sternguards couldn't open fire upon Venicones and Taexali as they charged. At the same time, the two Helbrutes charged the crusader.
Unfortunately Kantor had left the Sternguards and called in an orbital bombardment upon Khârn and Creones, killing six berzerkers.
Warlord Caratacos challenged the Sternguard Sergeant, who accepted - and died. Khorne immediately rewarded Caratacos with daemonhood, turning him into a mighty Daemon Prince. Champion Taexali killed five Sternguards, while the rest of the squad slew the rest.
After that Taexali assaulted Pedro, who killed Champion Taexali in the challenge. But in the turn after that, the remaining berzerkers hacked Pedro to death.
Daemon Prince Caratacos set off towards the right flank.
In the meantime the two Helbrutes had cornered the Crusader, which couldn't drive away, and so they destroyed it.
In the area of the Space Marine base objective one of the Defilers was destroyed by a well-placed melta bomb. The other was immobilized by the venerable dreadnought. But the dreadnought was in turn destroyed by the Decimator. And finally the Decimator exploded after it was hit by a melta bomb.
Khârn and Champion Creones charged one of the tactical squads. Champion Creones challenged the Sergeant, and they were both killed in the duel. Khârn butchered six of the regular marines. In the subsequent turn he killed the rest of them.
After that, he charged the tactical squad led by the chaplain bellowing a challenge. The Chaplain accepted, and was instantly killed. In the next turn he challenged the Sergeant, who declined. In his place, the rest of the squad (5) was killed by Khârn. They had already taken some casualties while fighting the Decimator. And after that, Khârn killed the coward Sergeant.
While this was happening, Venicones had destroyed the Techmarine and his servitors, and now secured the Space Marine base objective.
But now the only major set-back happened. The remaining tactical squad stepped forward like a firing squad and killed Khârn. Or did they? Khorne probably has other plans for him.
Finally Daemon Prince Caratacos charged the tactical squad and killed them all.
The wipe was a fact in turn six.
I will add one or a few photos in a couple of days.
tisdag 4 december 2012
[WH40K] First Blood!
Today was the first blood for the Violent few. A small part of the warband (500 points) joined forces with an other equally small warband. Together they fought an unholy alliance between Orks and Ultramarines.
The game is not quite yet over, because we didn't have to time to finish it off. So it will continue tomorrow. And I won't tell you all about the battle until it's over. But I will tell you about how Lord Caratacos and Squad Taexali managed to claim skulls for Khorne.
Lord Caratacos rode together with Taexali in their rhino towards the center of the battlefield. The objective was to retrieve an unholy relic. The rhino stopped between a small wood and a cottage. Just as Caratacos and Taexali had disembarked, the rhino took a hit which immobilized it. They ran around the cottage, trying to close in with two Ultramarine combat squads and the enemy Warlord, an Ultramarine Captain. But a squad of allied Possessed beat them to it.
Just as they were about to charge in, a huge mob of Ork Boyz with shootas showed up and shot Champion Taexali and a Berzerker dead in their tracks. Lord Caratacos immediately ordered them to charge the Orks. And that they did.
Lord Caratacos led the charge as they smashed into the Orks. He fought with unmatched fury, and managed to disembowell no less than six orks during the first turn. Two berzerkers had been shot by the boyz as they charged in, but the remaining three managed to kill another six orks.
The remaining orks lost their guts to fight, and turned to run. Lord Caratacos saw this and urged his squad to finish them off. And chain axes and chain sword made a short but bloody work of the orks.
When they were done Lord Caratacos told one of the berzerkers to pick up the relic, and then they ran to help the possessed and an allied squad of berzerkers to kill the Ultramarines and their captain.
As they charged in, Lord Caratcos issued a challenge to the Captain, who couldn't decline. Caratacos decapitated the Captain, and was rewarded by Khorne with eternal life (Eternal warrior). The rest of the Ultramarines were butchered by the three remaining members of squad Taexali.
A fine start for Khorne's finest!
The game is not quite yet over, because we didn't have to time to finish it off. So it will continue tomorrow. And I won't tell you all about the battle until it's over. But I will tell you about how Lord Caratacos and Squad Taexali managed to claim skulls for Khorne.
Lord Caratacos rode together with Taexali in their rhino towards the center of the battlefield. The objective was to retrieve an unholy relic. The rhino stopped between a small wood and a cottage. Just as Caratacos and Taexali had disembarked, the rhino took a hit which immobilized it. They ran around the cottage, trying to close in with two Ultramarine combat squads and the enemy Warlord, an Ultramarine Captain. But a squad of allied Possessed beat them to it.
Just as they were about to charge in, a huge mob of Ork Boyz with shootas showed up and shot Champion Taexali and a Berzerker dead in their tracks. Lord Caratacos immediately ordered them to charge the Orks. And that they did.
Lord Caratacos led the charge as they smashed into the Orks. He fought with unmatched fury, and managed to disembowell no less than six orks during the first turn. Two berzerkers had been shot by the boyz as they charged in, but the remaining three managed to kill another six orks.
The remaining orks lost their guts to fight, and turned to run. Lord Caratacos saw this and urged his squad to finish them off. And chain axes and chain sword made a short but bloody work of the orks.
When they were done Lord Caratacos told one of the berzerkers to pick up the relic, and then they ran to help the possessed and an allied squad of berzerkers to kill the Ultramarines and their captain.
As they charged in, Lord Caratcos issued a challenge to the Captain, who couldn't decline. Caratacos decapitated the Captain, and was rewarded by Khorne with eternal life (Eternal warrior). The rest of the Ultramarines were butchered by the three remaining members of squad Taexali.
A fine start for Khorne's finest!
torsdag 22 november 2012
[WH40K] - Squad Venicones
I have completed the first third of my
cultists. That is ten models. I need to buy a new pack of Cadians (20) to
complete the unit.
But in the meantime i have begun painting
my Chaos Space Marine squad (CSM squad). They will be equipped like this:
Squad Venicones - the Hunting hounds
Champion: Power fist, combi-melta
2 CSM: Melta guns, bolt pistol & close
combat weapon
7 CSM: Bolt pistol & close combat
weapon
And they will ride in a Rhino.
And here is the squad's Champion. Made from a metal Chaos Lord, who in its original form looks to be a Black Legion Lord. But I swapped the bare head with a top knot for the open berzerker helmet. The helmet is a bit too large to fit in nicely in the place of the bare head, which makes him look down. But I figured that I will later on re-base him, and have him standing on top of a decapitated Dark Angel. And you all can see where the Dark Angel's head is right now.
tisdag 6 november 2012
[Mordheim] - Soon a new warband
By the way... We are going to start a new Mordheim campaign. This time I will probably create a new warband. I will stick to humans, and most probably a Reikland or Marienburger warband.
[WH40K] The gladiator champion
Two more cultists done. The first is my Cultist Champion. He is based upon one servitor model, with the addition of a Catachan arm and some grenades. The other one uses a Cadian body, a Catachan head and a female head from the old Confrontation game. I will probably add some blood on the base below the head.
fredag 2 november 2012
[WH40K] - Cultists
Time for a World Eater update. The Violent few will be supported by a bunch of cultist hang-arounds. They will be led by a champion who is a former gladiator. The cultists themselves, is a bunch of crazed ex-imperial guardsmen, who have openly opposed the imperium and started to worship Khorne.
The arms, legs and torsos are from the Cadian Shock Troopers kit. One of them though, has got arms from the Catachan range. The heads are from MaxMini.
The arms, legs and torsos are from the Cadian Shock Troopers kit. One of them though, has got arms from the Catachan range. The heads are from MaxMini.
fredag 19 oktober 2012
New Chaos FAQ
The old Chaos Space Marine FAQ has been taken down from Games Workshops website. So I take this as a sign that the new one will come pretty soon.
torsdag 18 oktober 2012
fredag 12 oktober 2012
onsdag 3 oktober 2012
Some WiP
I am currently working on thre vehicles. The Defiler needs a base to be able to stand. And then the Decimator and the Defiler need to get some Khorne icons. After that it's the paint jobs...
måndag 1 oktober 2012
The Violent few
During spring I decided to drop my Dark Angels project. I never really liked their fluff. So I sold off all my models and decided to start a World Eater force. I ordered most of the stuff from Wayland games and Forgeworld.
With the coming of the 6th edition and the coming chaos codex, I hope that my force won't be too way out of league.
And as I probably already have mentioned, I am not that fond of painting. At least I have started, and I have finished painting my Chaos Lord Caratacos and Kharn the Betrayer.
Lord Caratacos is converted from the limited edition Captain Sicarius figure. I changed his shoulder plates to the World Eater ones from Forgeworld. Added a chaos backpack and tried to cut away som Ultramarine icons.
With the coming of the 6th edition and the coming chaos codex, I hope that my force won't be too way out of league.
And as I probably already have mentioned, I am not that fond of painting. At least I have started, and I have finished painting my Chaos Lord Caratacos and Kharn the Betrayer.
Lord Caratacos is converted from the limited edition Captain Sicarius figure. I changed his shoulder plates to the World Eater ones from Forgeworld. Added a chaos backpack and tried to cut away som Ultramarine icons.
I am also currently painting a Rhino with extra armour and World Eater doors, as well as a Chaos Decimator which is going to be dedicated to Khorne.
fredag 16 september 2011
[WH40K] Dark Angels Veteran
Another WIP model. This time it's a Black Templar Sword Brethren who has turned to the better side. The figure itself was already painted, and I used cernite clay to sculpt the robe. I did this just to see how the figure would look. I will strip the clay and paint and rework the model with green stuff.
And for comparison, this is the original model:
And for comparison, this is the original model:
tisdag 13 september 2011
[WH40K] A new sergeant
Today I started to work on my first Dark Angel tactical squad. I wanted teh Veteran Sergeant to look like a veteran, but I have no Company Veterans to spare. But then I saw the parts of the Assault on Black Reach Captain and started to be creative. The sergeant isn't finished yet when it comes to painting, but here's a WIP picture.
Yes, he is holding a book =)
And so that you can compare him to the original...
Yes, he is holding a book =)
And so that you can compare him to the original...
tisdag 6 september 2011
[WH40K] The battle rages on
The ork horde continued its advance upon the Dark Angel task force. It was obvious that there was a darker master behind the strategy of the orks. Someone Fallen was lurking in the mists.
As the orks closed in on the Angels a looted Predator with a crude looking gun crawled into view. It opened fire upon the Mortis Dreadnought Brother Eligor. The ground shook, but Eligor stood firm. On the other flank the Deff Dread opened fire upon a Deathwing squad and managed to take out one of the veterans. Other than that, none of the shooting by the orks had any effect.
As the orks closed in on the Angels a looted Predator with a crude looking gun crawled into view. It opened fire upon the Mortis Dreadnought Brother Eligor. The ground shook, but Eligor stood firm. On the other flank the Deff Dread opened fire upon a Deathwing squad and managed to take out one of the veterans. Other than that, none of the shooting by the orks had any effect.
Brother Eligor kept firing upon the Wartrak squadron and immobilised the remaining vehicle. Since the single remaining Stormboy was fleeing Sammael switched target to a closing mob of Shootas. The Veteran with Cyclone Missile Launcher in Belial's squad followed the guidance of Sammael and seven orks in total were killed. On the same flank three Ravenwing bikers appeared and easily took care of the looted Predator which was shot to pieces.
In the center the lone Plasma Cannon armed Dreadnought targetted the three Deffkoptas and took out two of them.
On the left flank the Deathwing Veterans avenged their fallen brother and completely destroyed the Deffdread with two well-placed Krak missiles.
onsdag 31 augusti 2011
[WH40K] Dark Angels versus Orks
I have begun playtesting a 1750 points army which I will use in a local tournament. It simply looks like this:
HQ
Belial with Lightning Claws (because I only have a model armed that way) 130
Sammael in Land Speeder - 205
Elites
Troops
HQ
Belial with Lightning Claws (because I only have a model armed that way) 130
Sammael in Land Speeder - 205
Mortis Dreadnought with Twin ACans - 135
Dreadnought with Plasma Cannon & CCW & Storm Bolter - 125
Terminators 3 TH/SH, 2 DLC, CML, Apothecary & Standard - 290
Terminators 4 SB, 4 PF, 1 TH/SS, 1 CML - 235
Terminators 4 SB, 4 PF, 1 CF, 1 AssCan - 250
3 Bikes with 2 Meltas, Attack bike with Multi Melta - 190
3 Bikes with 2 Meltas, Attack bike with Multi Melta - 190
---
Yesterday I started to play a battle against an Ork army. The mission is Annihilation and the setup is Pitched Battle.
The Ork player chosed to set up first and deployed his entire army except for a looted wagon and a mob of 30 boyz.
I kept my bikes in reserve for outflank moves, and terminator squad 2 & 3 for deep striking.
In the ork first turn his 3 Deffkoptas blew away one of my Assault Bikes. When it was my first turn all hell broke lose.
My remaining Attack Bike Destroyed a trukk fully loaded with orks, killing six of them and pinning the rest. My Plasma Dread killed a Mega-nob and wounded his Warboss. Sammael killed a mighty seven stormboyz in a hail of lead. Eight stormboyz were still standing, but were targetted by the "command squads" Cyclone firing two frags which killed another seven of them. The remaing ork turned and fled the battlefield. And finally my Mortis Dread wrecked one wartrakk and stunned another.
We couldn't play for longer that day, so we are waiting for a good moment when to continue.
måndag 29 augusti 2011
[WH40K] WIP Mortis Dreadnought
I have always liked the way the Mortis Dreadnought looks. But somehow the Dark Angels are not allowed to use their Mortis in regular games where Imperial Armour rules are banned. But all Codex Chapters may use the Mortis pattern dreadnought. How can that be?
Anyway, I will use some muscle to make my friends accept that I use one with the Imperial Armour rules.
And therefore I need to build one. And here it is.
The guns were taken from the Aegis defense line box. The Dark Angels bitz were taken from the Company Veterans box.
Anyway, I will use some muscle to make my friends accept that I use one with the Imperial Armour rules.
And therefore I need to build one. And here it is.
The guns were taken from the Aegis defense line box. The Dark Angels bitz were taken from the Company Veterans box.
torsdag 18 augusti 2011
[WH40K] The Ultramarine coverup
What do we know of the Ultramarines?
Well, we know that they were the 13th Legion to be created among the 20 first founded Legions. Their Primarch was Roboute Guilliam, the very author of Codex Astartes.
Currently The Ultramarines control nine star systems. This makes their Chapter unique among its peers.
It is said that Horus sent the Ultramarines Legion away to a distant part of the galaxy prior to the heresy. This caused the Ultramarines to miss the battle of Terra, and therefore they were at full strength when the war was over.
At this time Roboute wrote his famous Codex and enforced it upon the others. He even used firepower to force Rogal Dorn of the Imperial Fists into submission. You could say that he gave Dorn an offer he couldn't refuse.
When the Tyranids "invaded" Ultramar, the Ultramarines got to prove their place in defeating them with the aid of a Titan Legion which is Ultramar's planetary defense. So when all legions were forced to split up, the Ultramarines got to have their own Titan Legion in their backyard? And just because the Ultramarines are so adept at killing these so-called aliens (Tyranids) they get to send a lot of marines into the Deathwatch.
Ever thought that these Tyranids might be a bio-morph project run by the Ultramarines? So that they can justify their Titan Legion and so that they can put their men into the Deathwatch? This smells.
Finally... I have found ancient files that the Imperium has tried to destroy. In these files the following is recorded:
"Chapter Ultra-Marine of the Legiones Astartes was founded during the inter-legionary wars of the thirty second millennium. Tradition places the date at 4001001.M32 - the very first day of the millennium. The chapter is therefore over eight thousand years old, making it a chapter of the third founding. Upon its inception, the Emperor gave the chapter the number 13 - formerly the number of one of the treacher-legions now banished to the Eye of Terror 'without number and name with all honours erased'.
Along with their number, the new chapter received the gene-sperm, implant zygotes, rituals, and other paraphernalia of indoctrination previously entrusted to the banished 13th legion. The chapter's founder was Roboute Gulliman whose bones now lie in the Reclusiam on Macragge"
Along with their number, the new chapter received the gene-sperm, implant zygotes, rituals, and other paraphernalia of indoctrination previously entrusted to the banished 13th legion. The chapter's founder was Roboute Gulliman whose bones now lie in the Reclusiam on Macragge"
- White Dwarf issue 97, January 1988
Now this really smell. The Imperium is clearly trying to make us believe that the Ultramarines are tru first founding marines. But in fact they are nothing but replacements. Is it even verified that it is Roboute's bones that lie in the Reclusiam? Can it be so that Roboute is still out there, alive and kicking, scheming and building his power base?
Now this really smell. The Imperium is clearly trying to make us believe that the Ultramarines are tru first founding marines. But in fact they are nothing but replacements. Is it even verified that it is Roboute's bones that lie in the Reclusiam? Can it be so that Roboute is still out there, alive and kicking, scheming and building his power base?
My belief is that the Emperor's true finest - the Dark Angels, actually has discovered this coverup and are secretly picking off stray Ultramarines (nicknamed Fallen) in order to interrogate them so that they can collect more evidence of this whole business of Roboute's. That is why the Dark Angel's secretly is building a power base of their own, so that when the day comes, they will be able to bring Roboute into justice...
torsdag 7 april 2011
[Mordheim] Uncle Archie becomes a hero
Last game was Lost in the bog. And since my warband has the highest rating, I was the one to be lost. And what happened was that the others saw their chance and attacked me. So when I had the chance, after losing six models, I volountarily routed. At least did Aeron take the Tomb King Lich Priest and one of the Acolytes out of action with her blunderbuss. Étaín took the other acolyte out of action with her bow.
Duncan got pretty messed up (deep wound) and was going to pass the coming three games. And when I rolled on the experience chart for Uncle Archie, he got Lad's got a talent. Therefore I decided that Duncan had to go, and Archie was given his position among the heroes of the warband.
The other warbands are gaining a lot of experience due to my high warband rating, so next game I think that I will try to sit back just to make sure that I can get some experience for my heroes. If given a fair opportunity, I'll try to kill one or another enemy.
Duncan got pretty messed up (deep wound) and was going to pass the coming three games. And when I rolled on the experience chart for Uncle Archie, he got Lad's got a talent. Therefore I decided that Duncan had to go, and Archie was given his position among the heroes of the warband.
The other warbands are gaining a lot of experience due to my high warband rating, so next game I think that I will try to sit back just to make sure that I can get some experience for my heroes. If given a fair opportunity, I'll try to kill one or another enemy.
torsdag 31 mars 2011
[Mordheim] The enemy
Just a brief update on the enemy.
The Undead warband has been disbanded, and the player started with a fresh Beastmen warband.
So the warbands I clash with on mondays are:
Dwarven Treasure Hunters
Tomb Kings
Cult of the Possessed
Beastmen
The Undead warband has been disbanded, and the player started with a fresh Beastmen warband.
So the warbands I clash with on mondays are:
Dwarven Treasure Hunters
Tomb Kings
Cult of the Possessed
Beastmen
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